![]() ![]() Zoomed in close enough, to not overwhelm the sound space with too many sounds all at once. Added some sounds for characters too, when they walk (zoom in to hear it), when they take a hit from an enemy, idle whistle and more.Added more sounds to the game: Industry facilities, power generators, power nodes and thermal regulators, Hyperdrives.Note that the sound volume of elements is dynamic, it is based on the current zoom level. Modified the sound space to not be as quiet as before.Added tile decorations to the roofs of ships and stations.Created various tools for the hull painter to create your own color patterns on your ships.Created a hull paint generator, which creates color patterns on spaceships and station hulls.Roofs are now visible by default on ships, which have not yet been visited or explored by the player.Modified NPC ships, stations and derelict ships to have windows.Windows come in different variations, from 2 tile wide to 4 tile wide.You can now build windows! These can be placed both on the ship hull and on walls inside your ship.Salvage robots and a salvage robot station implemented.Logistics robots and a logistics robot station implemented.You can start building on these bigger canvases by clicking the build new ship and switching out the default canvas. 2x3 and 3x2 grid sized ship canvases added to the game.Test it out and let us know if something is broken! :) NOTE! Joining experimental is completely optional, and you should only do it if you are willing to risk that some new bugs are introduced, which could affect your game play and potentially break your save. Select "Experimental" from the beta channels.Use GOG Galaxy and open the preferences for Space Haven, next to the play button.Select 'Experimental' in the drop-down.Please check known bugs in the same menu before submitting, and please use the feature with consideration. Be sure to check known bugs in the bug report menu before you submit If you have reported a bug before and it's not fixed or listed no need to report again, we have a back log to fix! Have fun playing and have a great weekend! Bugs are best submitted through the in-game bug report menu, which can be accessed quickly by pressing F11 when playing. Use the in-game update in main menu to get the latest version. Plastics and steel plates are now used to create weapons.Ĭrew members will now clean up blood splatter.įixed bugs. Rebalanced trading prices for resources to represent overall availability and value in a better way. You can now attack and kill enemy crew members who have surrendered, or are your prisoners.Ĭrew member found alive in hypersleep chambers are now drafted by default. ![]() Prisoners can now be recruited, and there is a chance prisoners might rebel in the process. Savegames are not supported from previous versions. ![]() ![]() Saved games are not supported from previous versions.įixed Recycler working/restrictions area. Saves are supported from 0.8.10, but not earlier versions 0.8.9 and below.Īdded tooltips to sector information icons. Space Haven Alpha 8 - Updates and Patch Notes - AdmiralGeezer - 05-15-2020 Patch Notes for Alpha 8: 0.8.11 +- Thread: Space Haven Alpha 8 - Updates and Patch Notes ( /showthread.php?tid=606) +- Forum: Space Haven Version Patch Notes ( ) Space Haven Alpha 8 - Updates and Patch Notes - Printable Version ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |